Last updated on 25 December 2024.
The 4v4 Team Arena is a PvP arena added to Rise Online with the patch 10.0.0.
To enter, you can use the Main Menu > Kingdom > Match Making option.
The event will be activated with an announcement at a later date, as too much content is activated at the same time with the patch 10.0.0.
4v4 Team Arena Rules
- Matchmaking
- Participants will search for matches using the matchmaking system.
- Matching will be made between participants looking for a match.
- Each team will be formed with 1 character from each class.
- When matchmaking, characters’ Gear Scores will be compared. Matchmaking will be done so that the difference in Gear Scores between the same classes does not exceed 10%.
- For example: When matchmaking Warrior vs Warrior, the Gear Score difference should not exceed 10%.
- If matchmaking cannot be done in this way, the total Gear Scores of the teams will be taken into account and the match will be made so that the difference does not exceed 10%.
- Match Window and Duration
- When the event starts, a window with the score and time will be shown on the screen, as in the tournament system.
- The event will end when a team scores 510 points or has the highest score after 15 minutes.
- In case of a tie, the match will be extended for 5 minutes and the team that gets the first kill will win.
- If no results are received within the extended 5 minutes, the event will be cancelled and no one will be able to earn points.
- There will be 4 different skill cubes in the event area and you will only be able to choose one of these cubes. Choosing a cube that suits your role in the team will increase your success in the event.
- Personal Game Score System
- Each user will have a separate Game Score system during the match:
- Each kill: +6 points
- Each assist: +2 points
- Each death: -8 points (Game Score may drop below 0)
- If the user’s Game Score is 0, -8 points will be applied when they die.
- Final Scoring
- Winning team: +50 Game Score
- Losing team: -50 Game Score
- The score difference of the match will be multiplied by 2 and added as extra points to the winning team.
- For example: If the match ends 10-5, the winning team gets an additional 10 * 2 = 20 points.
- In addition to team points, the Game Score earned by individual players is also added.
The event will continue to evolve in line with the game meta.
Special class skills will be added to this event, and a League system with Elo system and special rewards will be integrated after the event structure is optimized.