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Updates
- A new crowd control and slow system benefiting from resistance and elemental damages has been prepared and activated for testing.
- The issue caused when equipping 2x Dark Mamba items has been resolved.
- The problem of skills not being removed after the Mount Race Event has been fixed.
- The counting range of creatures in Dragon’s Lair dungeon missions has been increased.
- The error in the Warrior class’s Resilient ability has been fixed.
- Now, sleep abilities cannot be applied to boss-class creatures.
- Sleep abilities have been disabled in dungeons.
- The issue with the Clan feature “Dex Bonus” not working has been rectified.
- Mount Race Swap and Blink skill icons have been changed.
- The problem with the skill in the skill bar not working with right-click has been fixed.
- Svaland and Kaleb Dungeon have been reactivated.
- The warning FX area for Frosthorn, Gor’Khan, Shallow Fever, and Kaleb creatures’ area damage has been fixed.
- The creatures during the monument protection phase in the Kaleb Dungeon map have been rearranged.
- The writing error in the character level in the craft production section has been fixed.
- The problem of not displaying an error message when the character level is insufficient has been resolved.
- Teleport skill FX has been changed.
- FX of some weapons has been revised:
- The issue of bulk heal skills in the ROW assistant not working has been resolved. Now, simply placing the desired skill in the first slot is sufficient.
- The problem of “skill failed” when trying to use skills while the ROW is active has been fixed.
- The problem of not being able to assign different buffs in the party while the ROW is active has been fixed.
Optimization and FPS
General optimization work has been done.