Last updated on 21 May 2024.
Rogue is one of four classes in Rise Online. Rogues, which can take on two different roles as Assassin and Archer, uses Daggers, Short Bows and Crossbows.
Rogue types
Assassin
Assassins can deal incredibly high damage to single targets. They have a camouflage skill that allows them to chase and attack its opponents unexpectedly. They are the nightmares of wizards.
Archer
It is one of the classes that deal the best ranged damage after Mages. They have higher mobility and defense compared to mages. Archers specialize in fighting both single and multiple enemies with long-range attacks.
Rogue stat and skill distribution
Rogue stat distribution
Whether Assassin or Archer, the Rogue class gives as much Health as the chest armor they wear requires, and the gives the remaining stat points to Dexterity up to 255. When Dexterity reaches 255, which is the top limit for all five stats, the remaining points should be given to Health again.
There is a limit of 182 Health points for Rogues. Any points distributed after 182 do not affect Health. Health bonuses from accessories and other items doesn’t included to this limit.
Here are some chest armors that the Rogue class can wear and their required Health values:
+6 | +7 | +8 | +9 | ||
---|---|---|---|---|---|
Rogue Heavy Plate Cuirass | 82 | 84 | 86 | ||
Rogue Elite Chestplate | 94 | 96 | 98 | ||
Rogue Imperial Chestplate | 100 | 102 | 104 | ||
Rogue Radiant Chestplate | 98 | 100 | 102 | 104 |
Archer skill distribution
As an archer, you must distribute points to the Archer tree according to your level (max. level 85) in your skill distribution. You can distribute the remaining points in 2 different ways:
- If you are going to unlock Mastery 15 and 25 skills, distribute 15/25 points to Mastery and the remaining 32 points to Scout
- or you can distribute 10 points to Mastery and 52 points to Scout.
- Devotion, Scout 52 skill, reduces physical damage taken by 5%.
Assassin skill distribution
Unlocking the Confuse, Mastery 25 skill, is a must for Assassin. So you must distribute 85 skill points to Assassin, 25 to Mastery and 32 to Scout. A few points will left, so you can continue to give them to the Scout if you want, but it will still not be enough to unlock the next Scout ability, Devotion.
Rogue item suggestions
Rogues uses the same type of armor whether Archer or Assassin. There is no difference in armor usage like Priests.
Heavy Plate -> Elite -> Imperial -> Radiant
Weapons
Assassin
Archer
- Hunter Bow (Orc Tokens quest reward at level 49)
- Golden Bow
- Swift Shooter
- Hearthseeker
- Vixen
- Viper
- Warbow
- Elven Bow
- Mystic Bow
- Penetrator
In order to increase your own survivability, you can equip the Ranger’s Shield or Rogue Shield, shields exclusive to the Rogue class, while escaping from your enemies.
Accessories
See also: Accessories & Set Bonuses
- Starter: Swiftness Set (Earring, Necklace, Ring) + Belt of Agility
- Defensive: Ranger’s Set (Earring, Necklace, Ring)
- Offensive: Assassin Set (Earring, Necklace, Ring)
- End-game 1: Blue Dragon Set (Earring, Necklace, Ring) + Elven Belt
- End-game 2: Storm Set (Earring, Necklace, Ring)
Apart from these accessories, there are also various accessories that can be used depending on the occasion. For example; Longevity Belt, Gaia Belt, Firebreath, Belt of Anticipation etc.
Rogue skill list
Things needed to unlock skills
Skill books can be obtained from solo and group dungeon bosses, as well as from Lizardbane, Wyrmcaster, Lizardflame and Lizardblade creatures in Death Valley.
In addition to the skill book, you can also unlock your skills without spending Coins by using Tome of ability, which can be dropped from the final boss of Inferno Temple. With this method, 1 Tome of ability is used to unlock each skill.
Skill | Skill book amount | Coins |
---|---|---|
Level 68 – Carnage — Assassination | 15 | 25.000.000 |
Level 70 – Trick Shot — Archer | 15 | 25.000.000 |
Level 73 – Blinding Thrust — Assassination | 20 | 15.000.000 |
Level 73 – Critical Bolt — Archer | 25 | 15.000.000 |
Level 75 – Slide — Assassination | 25 | 15.000.000 |
Level 75 – Poisonous Mushroom — Archer | 20 | 15.000.000 |
Level 75 – Mark the Weakling — Mastery 15 | 25 | 15.000.000 |
Level 80 – Leeching Strike — Assassination | 20 | 35.000.000 |
Level 80 – Astral Shot — Archer | 20 | 30.000.000 |
Level 85 – Hunter’s Insight — Assassination | 25 | 45.000.000 |
Level 82 – Explosive Bolt — Archer | 20 | 30.000.000 |
Level 85 – Fatal Arrow — Archer | 25 | 40.000.000 |
Level 85 – Distruptor — Scout | 20 | 35.000.000 |
Level 85 – Confuse — Mastery 25 | 20 | 30.000.000 |
TOTAL (ASSASSINATION) | 130 | 150.000.000 |
TOTAL (ARCHER) | 150 | 170.000.000 |
TOTAL (SCOUT) | 20 | 35.000.000 |
TOTAL (MASTERY) | 45 | 45.000.000 |
Point / Level | Icon | Skill name | Skill description |
---|---|---|---|
1 | Smash | Deals 80% base attack damage to the opponent. If you manage to land 2 hits within 10 seconds, spaced no more than 2 seconds apart, it resets the opponent’s skill charges. 0.5s2 | |
1 | Quick Shot | Shoots an arrow at the target, dealing 100% damage. | |
1 | Sprint | Increases own running speed by 50% for 10 seconds. 6s2 | |
3 | Scratch | An attack that deals 100% damage plus 20 additional damage. 5.2s5 | |
5 | Hunt | An attack that stabs the target and deals 160% damage. 5.2s5 | |
5 | Rapid Arrow | Fires an arrow at the target, dealing 125% basic attack damage. 7 | |
7 | Dash | Increases the target’s (or own) running speed by 50% for 10 seconds. 1525 | |
25 | Adrenaline | Increases own or party members’ attack power by 20% for 5 minutes. Requires Adrenaline Potion. 3025 |
Point / Level | Icon | Skill name | Skill description |
---|---|---|---|
1 | Long Shot | Fires an arrow at the target, dealing 150% damage. 20 | |
6 | Fire Shot | Fires an arrow that deals fire damage at the target. 3.2s25 | |
11 | Toxic Touch | Fires a poisoned arrow at the target, dealing additional damage. 7s10 | |
12 | Charged Shot | Fires an arrow focused on the target, dealing 160% damage. 30 | |
14 | Tripple Shot | Fires three arrows that deal base attack damage. 3510 | |
20 | True Shot | Fires an arrow focused on the target, dealing 120% damage. 30 | |
30 | Arrow Shower | Rains arrows from the sky to the selected area. 90s4530 | |
38 | Impressive Shot | Fires an arrow at the target, dealing 250% damage. 100 | |
48 | Windcutter | Fires an arrow focused on the target, dealing 240% damage. 150 | |
50 | Stepback | Jumps back. 120s150 | |
52 | Fire Burst | Fires an exploding arrow. Hit the opponent for a maximum of 2 seconds within 15 seconds two times, it will reset the opponent’s skill charges. 4.2s50 | |
54 | Critical Shot | Fires an arrow that deals critical damage. 60s150 | |
56 | Penta Shot | Fires five arrows that deals base attack damage. 16510 | |
60 | Bloodwind | Fires an arrow focused on the target, dealing 320% damage. 210 | |
62 | Thunderbolt | Fires an arrow that deals 240% damage. Has a chance to stun the opponent for 2 seconds. 15s200 | |
64 | Frost Arrow | Fires an arrow that deals 240% damage. There is a chance to slow down the opponent. 10s220 | |
68 | Stunning Bolt | Rains arrows from the sky to the selected area, arrows have a chance to stun the opponent(s). 120s28030 | |
70 | Trick Shot | Fires an arrow focused on the target, dealing 360% damage. 250 | |
73 | Critical Bolt | Fires an arrow that deals critical damage and blinds the enemy for 2 seconds. Blinding does not work on creatures. 80s400 | |
75 | Poisonous Mushroom | Places a poisonous mushroom at the selected spot. When an enemy steps on the mushroom, it explodes, dealing poison damage for 10 seconds. 120s25020 | |
80 | Astral Shot | Fires an astral arrow that deals critical damage. 60s500 | |
82 | Explosive Bolt | Fires an explosive arrow that deals 250% damage to the enemy. It explodes when it hits an enemy and has a chance to stun enemies within a 5m radius. 30s200 | |
85 | Fatal Arrow | Fires an arrow that deals 400% base damage. Within max. 15 seconds, deals an additional 300% damage if you fire 6 shots at 2 second intervals. 300 |
Point / Level | Icon | Skill name | Skill description |
---|---|---|---|
0 | Slash | An attack that deals 100% damage. 5.2s15 | |
12 | Swift Blow | Stabs the target and deals 150% damage. 10.2s25 | |
18 | Cut Off | An attack that deals 150% damage. 5.2s35 | |
25 | Toxic Dagger | Deals 100% poison damage and reduces the target’s Dagger Defense by 10% for 10 seconds. 25s85 | |
32 | Fatal Blow | An attack that stabs the target and deals 250% damage. 10.2s70 | |
40 | Deep Cut | An attack that deals 200% damage. 5.2s50 | |
45 | Camouflage | Grants invisibility for 80 seconds. It is canceled when the attack is made. The next attack has a higher chance to land a critical hit. 9s150 | |
56 | Savage | Stabs the target and deals 500% damage. If the target’s health is 20% or less, it deals critical damage. 11.2s105 | |
56 | Rush II | Increases own running speed by 100% for a short duration. 12s50 | |
60 | Bloodlust | Deals damage equal to 10% of the opponent’s health. Doesn’t work on bosses. 60s1205 | |
64 | Shuriken | Throws a shuriken at the opponent. 10s15030 | |
68 | Carnage | An attack that deals 400% damage. 5.2s155 | |
73 | Blinding Thrust | Deals 400% base attack damage and blinds the enemy for 2 seconds. Blinding does not work on creatures. 60s185 | |
75 | Slide | Dashes forward towards the selected target. 60s10010 | |
80 | Leeching Strike | Deals 250% base damage. Recovers 50% of the damage dealt as health. Afterwards, it grants 2 seconds of invisibility. 80s10010 | |
85 | Hunter’s Insight | Increases critical hit chance for 12 seconds. Does not stack with other critical bonus granting effects. Doesn’t work on creatures. 55s10010 |
Point / Level | Icon | Skill name | Skill description |
---|---|---|---|
4 | Vanish | Provides invisibility for 40 seconds, provided you remain stationary and do not attack anyone. 5.5s45 | |
8 | Minor Sacrifice | Restores 120 health for 185 mana. 0.25s18525 | |
16 | Avoid | Increases physical defense by 250. 30s50 | |
24 | Rush I | Increases own running speed by 75% for a short duration. 12s50 | |
28 | Willpower | Increases physical defense by 420. 30s100 | |
29 | Dispel | Clears negative effects. 1.2s5035 | |
32 | Sharp Eye | Improves your and your party members’ vision to see invisible opponents. 9s20030 | |
52 | Devotion | Passive. Reduces physical damage taken by 5%. 10.2s55 | |
64 | Deadly Touch | Passive. Increases your critical hit chance by 5%. Doesn’t work on archers. 10.2s10 | |
72 | Caution | Increases physical defense by 720. 30s150 | |
80 | Shatter | Deals 250% base damage. Resets the opponent’s skill charges. 5s80 | |
85 | Distruptor | Deals 350% base attack damage. Resets the opponent’s skill charges. 8s100 |
Point / Level | Icon | Skill name | Skill description |
---|---|---|---|
0 | Assassination | Passive. Increases critical chance by 30% when HP is 20% or less. Doesn’t work on archers. | |
2 | Elemental Shield | Increases all elemental resistances by 110 for 35 seconds. 60s150 | |
5 | Sacred Armor | Passive. Reduces all damage taken by 10%. | |
7 | Smoke Bomb | Throws a smoke bomb that blinds enemies. 60s30020 | |
10 | Preservative | Passive. Reduces all damage taken by 15%. | |
10 | Who is next | Passive. After killing an enemy, gain 20% critical rate for 10 seconds. Does not stack with other critical effects. 120s25 | |
15 | Mark the Weakling | Detects the player with the lowest physical defense within a 20m radius and marks them. Party members can see the marked player. 120s150 | |
25 | Shuffle | Confuses the enemy and shuffles their skill bar for 2 seconds. 60s1505 |