Last updated on 28 June 2024.
Warrior is one of the classes in Rise Online. Warriors, which can take on two different roles: Attacker and Knight, can use the following item types:
Warrior roles
Attacker
An Attacker Warrior is a type of Warrior that focuses on attacking a single target.
Knight
A Knight Warrior has some skills that deal various area damage in addition to single-target attack.
Warrior skill & stat distribution
Warrior skill distribution
Warrior skill distribution varies depending on Attacker or Knight gameplay. Whichever skill tree you progress through, give it as many points as your level, and give the remaining points to Defense, up to level 60. After hitting level 60, continue giving 1 point to the Attacker / Knight tree and 1 point to the Mastery tree.
Warrior stat distribution
In Warrior’s stat distribution, just like in Rogues, Health is distributed first as much as the chest armor to be worn is require. After enough Health is distributed, continue distributing Strength up to 255. Once Strength is hitting 255, all remaining points should be distributed to Health. Some of the chest armors that the Warriors can equip and their required Health values are as follows:
+6 | +7 | +8 | +9 | ||
---|---|---|---|---|---|
Warrior Heavy Breastplate | 80 | 80 | 80 | ||
Warrior Elite Chestplate | 88 | 88 | 88 | ||
Warrior Imperial Chestplate | 92 | 92 | 92 | ||
Warrior Radiant Chestplate | 92 | 92 | 92 | 92 |
Warrior weapons
The most frequently used weapons of the Warrior class include:
Two-handed Warrior weapons
One-handed Warrior weapons
Main hand
- Brutal Impaler (Spear)
- It has EXP & Coin bonus, which is ideal for leveling.
- Harpoon (Mızrak)
- Mithril Spear (Spear)
- Lance of the Champion (Spear)
- Vanquisher (Spear)
Both hands:
- Gladius (Sword)
- Headsplitter (Balta)
- Last Letter (Sword)
- Eternal Axe (Axe)
- Swiftblade (Kılıç)
- Matta’s Warhammer (Mace)
- Avenger (Axe)
- Scimitar (Sword)
- Angelic Sword (Sword)
- Jade Sword (Sword)
- Maelstrom (Mace)
- Dragon Slayer (Axe)
Warrior shields
Warrior skills
Things needed to unlock skills
Skill books can be obtained from solo and group dungeon bosses, as well as from Lizardbane, Wyrmcaster, Lizardflame and Lizardblade creatures in Death Valley.
In addition to the skill book, you can also unlock your skills without spending Coins by using Tome of ability, which can be dropped from the final boss of Inferno Temple. With this method, 1 Tome of ability is used to unlock each skill.
Skill | Skill book amount | Coins |
---|---|---|
Level 60 – Swordquake Slam — Knight | 15 | 20.000.000 |
Level 70 – Smite — Attack | 15 | 25.000.000 |
Level 72 – Spectral Spear — Attack | 20 | 15.000.000 |
Level 75 – Whirlwind — Attack | 25 | 15.000.000 |
Level 75 – Meditate — Defense | 25 | 15.000.000 |
Level 75 – Rampage — Knight | 20 | 40.000.000 |
Level 75 – Concentration — Mastery 15 | 25 | 15.000.000 |
Level 80 – Earthshaker Strike — Knight | 20 | 40.000.000 |
Level 85 – Onslaught — Attack | 40 | 65.000.000 |
Level 85 – Blood Sacrifice — Defense | 25 | 35.000.000 |
Level 85 – Soul Reaper — Knight | 40 | 60.000.000 |
Level 85 – Battle Rage — Mastery 25 | 25 | 35.000.000 |
TOTAL (ATTACKER) | 120 | 140.000.000 |
TOTAL (DEFENSE) | 75 | 65.000.000 |
TOTAL (KNIGHT) | 95 | 160.000.000 |
TOTAL (MASTERY) | 50 | 50.000.000 |
Icon | Point / Level | Skill name | Skill description |
---|---|---|---|
1 | Smash | Deals 80% base attack damage. 0,5s2 | |
1 | Sprint | Increases own running speed by 50% for 10 seconds. 6s2 | |
3 | Sword Strike | An attack that deals 125% damage to the target. 3,1s5 | |
5 | Sweep | An attack that deals 100% base attack damage plus 20 damage. 3,1s4 | |
7 | Defense Boost | Increases physical defense by 100 for 20 seconds. 60s4 |
Icon | Point / Level | Skill name | Skill description |
---|---|---|---|
2 | Hurl | Deals 100% base attack damage. 0,8s5 | |
10 | Bash | An attack that deals 120% damage. 3,1s20 | |
12 | Crusher | Deals 110% base attack damage with no chance of failure. 0,8s15 | |
20 | Maim | Deals 150% damage and has a chance to slow down the enemy. 25s84 | |
24 | Riposte | Deals 200% base attack damage. 0,8s40 | |
28 | Slaughter | An attack that deals 200% true damage. 3,1s100 | |
36 | Marauder | Deals 200% base attack damage. Recovers HP equal to 25% of the damage dealt. 10s110 | |
44 | Execution | Deals 225% base attack damage. 0,8s150 | |
48 | Ripper | Deals 250% base attack damage. Recovers HP equal to 40% of the damage dealt. 20s160 | |
52 | Havoc | Deals 200% damage to the opponent. It also applies a bleeding effect that deals 500 damage over 20 seconds. 20s275 | |
56 | Frenzy | Increases physical attack power by 25% (up to 400 AP) and reduces physical defense by 400 for 20 seconds. 15s120 | |
60 | Juggernaut | Deals 300% of basic attack damage with no chance of failure. 0,8s275 | |
64 | Terror | An attack that deals 300% true damage. 60s250 | |
68 | Avenger | An attack that deals 300% damage. Recovers HP equal to 50% of the damage dealt. 30s300 | |
70 | Hellraiser | Deals 250% damage to the opponent. It has a bleeding effect that deals 1,000 damage over 20 seconds. 60s350 | |
70 | Smite | An attack that deals 350% base attack damage with no chance of failure. 0,8s350 | |
72 | Spectral Spear | Throws a spectral spear towards the selected target, deals 200% damage and has a chance to slow down the enemy. 60s15030 | |
75 | Whirlwind | Spin weapon with a whirlwind to deal damage around of you for 1,5 seconds. 60s150 | |
85 | Onslaught | Deals 400% base attack damage. If you achieve to hit 6 times in 2 seconds interval for 15 seconds, inflicts an additional 300% damage. 0,8s400 |
Icon | Point / Level | Skill name | Skill description |
---|---|---|---|
6 | Guard | Passive. Increases physical defense by 5%. This value is doubled if a shield is equipped. | |
8 | Magic Protection | Passive. Increases magical resistances by 10. This value is doubled if a shield is equipped. | |
16 | Magic Shield | Passive. Increases magical resistances by 20. This value is doubled if a shield is equipped. | |
24 | Taunt | Forces a creature to attack you for 10 seconds. Once out of range, the creature loses aggro. 60s3010 | |
28 | Magic Wall | Passive. Increases magical resistances by 30. This value is doubled if a shield is equipped. | |
32 | Fortify | Passive. Increases physical defense by 10%. This value is doubled if a shield is equipped. | |
36 | Endurance | Restores 1000 HP for 10 seconds. 60s250 | |
40 | Magic Dome | Passive. Increases magical resistances by 40. This value is doubled if a shield is equipped. | |
44 | Aggro | Attracts creatures in a certain area for 15 seconds. Once out of range, the creatures lose interest. 75s6015 | |
47 | Blink | Teleports to a nearby party member. 9,1s50100 | |
50 | Divine Shield | Passive. Increases magical resistances by 50. This value is doubled if a shield is equipped. | |
60 | Resilient | For 10 seconds, absorbs damage taken with MP instead of HP. 120s100 | |
63 | Blood Bath | Restores 5,000 HP for 10 seconds. 60s1.000 | |
64 | Vanguard | Passive. Increases physical defense by 15%. This value is doubled if a shield is equipped. | |
70 | Ultimate Defense | Passive. Increases physical defense by 20%. This value is doubled if a shield is equipped. | |
72 | Preservation | Passive. Increases physical defense by 25%. This value is doubled if a shield is equipped. | |
75 | Meditate | Goes into meditation mode and absorbs all types of damages for a while. Cannot use any skill on meditation mode but can get healings. 120s | |
80 | Eternal Shield | Passive. Increases physical defense by 30%. This value is doubled if a shield is equipped. | |
85 | Blood Sacrifice | Sacrifices 80% of maximum health, healing the selected party member for half the HP sacrificed. 45s320 |
Icon | Point / Level | Skill name | Skill description |
---|---|---|---|
5 | Oblivion Crash | An attack that deals true damage to the target. 54s | |
10 | Crushing Blow | It deals a crushing and powerful damage. 70.8s | |
15 | Radiant Assault | Launches an assault with radiant power. 100.8s | |
20 | Eclipse Strike | Strikes with the darkness of an eclipse. 800.8s | |
25 | Swordstrike | Initiates a swordsmash quake, damaging enemies around the target. The damage inflicted can vary by classes. 10015s | |
30 | Cyclone Slash | Slashes with the force of a cyclone. 1250.8s | |
40 | Tectonic Strike | Strikes with tectonic force, causing a sword-infused earthquake around the target. The damage inflicted can vary by classes. 22015s | |
45 | Guaranteed Cleave | A sweeping cleave that never misses an opponent. 1500.8s | |
50 | Chaos Edge | Attacks with a blade that brings chaos, dealing true damage. 1754s | |
55 | Unfailing Fury | Channels fury into attacks that never miss. 2500.8s | |
60 | Swordquake Slam | Slams the weapon into the ground where the enemy stand, causing a swordquake that damages nearby foes. The damage inflicted can vary by classes. 25015s | |
70 | Vital Surge | Channels a surge of vitality that heal by 1% depending on damage output. 3500.8s | |
70 | Warrior’s Surge | Channels a surge of power that amplifies the area damage potential. 25025s | |
75 | Rampage | Goes on a ruthless rampage, boosting attack by 15% but weakening defenses and resistances by 25%. Including critical damages received. 15015s | |
80 | Earthshaker Strike | Strikes the target with force, creating shockwaves of damage around the target. The damage inflicted can vary by classes. 35015s | |
85 | Soul Reaper | Strikes the target as if reaping souls. 4000.8s |
Icon | Point / Level | Skill name | Skill description |
---|---|---|---|
0 | Avoidance | Passive. Increases physical defense by 20% when HP is 30% or lower. | |
2 | Skewer | Deals 300% damage to the enemy. It has a chance to pin the enemy to the ground. Doesn’t work on creatures. 10,1s320 | |
5 | Sacred Armor | Passive. Reduces all damage taken by 10%. | |
7 | Vengeance | Deals 200% damage to the opponent. Recovers 70% of damage dealt as HP. 90s400 | |
10 | Preservative | Passive. Reduces all damage taken by 15%. | |
10 | Warlord’s Instinct | Passive. After killing an enemy, increases physical attack by 10% for 10 seconds. Doesn’t stack. | |
15 | Concentration | It removes harmful effects. Only usable when not in a party. 120s100 | |
25 | Battle Rage | Deals 250% base attack damage. If you achieve to hit 2 times in 10 seconds intervals within 25 seconds, it stuns the target for 2 seconds. 8s450 |