Regulations

  1. Now when the player is selected, it will be written which class is in the life bar.
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  1. A countdown effect has been added to the bar with the skills you use yourself.
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  1. An improvement was made to the visual feel of talent use in the talent bar. 
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  1. Players waiting during the dungeon will not be able to use the Event join buttons and will receive an error message.
  2. Sometimes work has been done on the problem of the Event join button not coming to the screen.
  3. The conditions of participation of the Blood Valley event map have been adjusted:
    • The entry level has been updated to 65 level.
    • You need to have 10,000 Battle Points and above (players with less than 10,000 Battle Points will not receive a join button).
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  1. Blood Valley and Crystal Fortress award terms have been adjusted.
    • Blood Valley
      • Winner: The first to reach the highest score or 1500 at the end of the period.
      • Draw: Score of 750 and above (both sides must have a score of 750 and above when the Event is over).
      • Loser: Score of 750 and above (when the Event is over, the losing side must have a score of 750 and above).
    • Crystal Fortress
      • Winner: The first to reach the highest score or 50 at the end of the period.
      • Draw: Score of 25 and above (when the Event is over, both sides must have a score of 25 and above).
      • Loser: Score 25 and above (when the Event is over, the losing side must have a score of 25 and above).
  2. A study was carried out on the problem of players not being able to enter the Events.
  3. Players with attack restriction penalties will not be able to enter Blood Valley, Crystal Fortress and the Group dungeon.
  4. Worked on the issue of not saving when the game settings were changed .
  5. Fixed a visual issue when fishing, when teleporting during the notification on the screen.
  6. When players log in to the Crystal fortress map, the party will be set up automatically.
  7. Entry limits for the Crystal fortress and Blood Valley event maps have been increased.
  8. Bug fixes have been made to the AI system. (Creatures sometimes do not attack, etc.)
  9. Work has been done on the problem that archers sometimes cannot attack creatures.
  10. The Auction House system was activated. Only Premium players can use the market system.
  11. Despite repairing your item, the issue of flashing icon on the top right has been fixed.
  12. Fixed an issue where widgets were stuck when 0.8 was selected in the widget size setting.
  13. Overload, Lizard Dragon, Centaur Cheftain Bosses have been increased in their lives.
  14. The int, str points and bonuses required by the priest mission armors have been adjusted.
  15. Fixed an error when selecting players with SHIFT in the party bar.

Security updates

  1. After logging in to your character with 2FA, when you try to log in for the second time within 5 minutes on the same IP or computer, it will not ask for a verification code.
  2. The EAC security system has been updated.

Source: https://www.riseonlineworld.com/en/patch-notes/-patch-notes-2-0-9