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- The issue with the distribution of creature slots has been resolved.
- Work has been done to address the problem of the Archer class being unable to deal damage after a certain period.
- The issue of the background remaining gray after clearing the search field in the bank’s search section has been resolved.
- Work has been done to address the issue where mana regeneration was not updating in the Party tab.
- The maximum number of items that can be crafted in the Craft section has been limited to 999.
- The incorrect number reflected by NFT costumes on Gear Score has been fixed.
- The issue where non-premium characters could continue gathering items without waiting has been resolved.
- The problem where kills made by a party member were not counting towards kill-based quests in the Death Valley map has been resolved.
- If your weight capacity is insufficient, you will now receive an error message while gathering.
- The issue of the “Dorion Sigil” obtained from the Quest Wheel not merging with the “Dorion Sigil” item received from the DV kill quest has been resolved.
- Players with these two separate items can now stack them by dragging one onto the other in their inventory.
- The Deathmatch event’s class selection system has been updated.
- It has been adjusted so that after playing each of the four classes once, you can reselect the first class you played.
- The issue where “Item Bonus” properties were displayed incorrectly on some items has been resolved.
- The issue of immobility in the Runic Golem slot at Hagard / Haddar has been fixed.
- A new section has been added where you can view how bonuses from Premium, Grandmaster, and other additional items affect crafting speed, experience points, and cooldown times.
- The respawn issue of the Manticlaw creature has been resolved.
- The issue with the reward for Dynamic Wheel Solo Quest 10 has been resolved.
- The graphical error in the Darkness Cavern dungeon when the Effect Quality is set to “Low” has been fixed.
- The issue where the icon of characters with zero weapon durability did not appear in the party has been resolved.
- The problem where shopping and market restrictions remained in place after entering the Inferno event but not being matched has been fixed.
- Spelling errors in Premium features have been corrected.
- The issue where the effects of “Asparagus with Poached Egg” and “Delicious Poached Egg” items were not working has been fixed.
- The problem where clicking on the item price in A.H (Auction House) did not allow you to select the item has been resolved.
- The error preventing Boar and Wolf from being collected with the Enhanced gathering tool in Hagard has been fixed.
- The issue with Stoneblock, Marble, and Granite trades has been resolved.
- As mentioned in the previous patch, the rates for Superior and Superior Exalted have been corrected to 65%.
- An adjustment will be made in the next patch for the old Scrap Fabric, Leather, and Metal items that remained open for trade.
- Due to the increased cotton (Cotton Fiber) demand caused by the castle battle brought to Narungard, cotton has been added to the Protean and Lunaskar Kingdoms.
- The issue with the collection area of the Ancient Bush gathering item has been corrected.
- The XP and crafting time errors in armors have been fixed.
- The incorrect XP value for crafting Zucchini with Sauce (Lv36) has been corrected.
- Although the number of gathering items in Death Valley was increased in the previous patch, difficulties in gathering due to the wide distribution of these items were noticed. As a result, the number of items for each profession in this map has been increased by 25% to 50%.
- The icons for Delicious prefix food items have been adjusted to make item quantities more readable.
- The issue with the gathering time of the Onion item in Death Valley has been fixed.
- The problem where the XMas Tree could only be gathered with the “Common Wood Axe” has been resolved.
- Only clan members can now enter Narungard.
- It has been decided to reduce the gathering speed bonuses for the Rogue class in the Archaeology and Skinning life skills from 10% to 5%, while leaving all other bonuses as they were. It will be active in the next patch.
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