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Halloween Event
- The event has ended, Halloween invaders have been removed.
- Halloween quests will remain for one more week so you can still complete quests by collecting required items from players.
Daily Sign-in Rewards
- Still on test phase, it’ll be activated with the next patch. Please report bugs until then.
Skill Adjustments
- Changed the level requirement of Retribution skill of Priest (68 -> 67).
- Changed the color of Priest “shield skill” FX from yellow to blue for Proteans.
- Shield skill of Priests will no longer block friendly players.
Group Dungeon Adjustments
- Gates of certain areas will be open after certain amount of time when you’re in group dungeon.
- 1st area (Desperate skull) will be open after 8 minutes.
- 2nd area (Ogre-Orc Chieftain-Medusa-Veteran Orc) will be open after 16 minutes.
- 3rd area (Scared Rae-Hell Guardian) will be open after 24 minutes.
- 4th area (Jumping on columns) will have a teleporting portal after 28 minutes. The gate of Venomspiller will be open after 32 minutes after you’ve entered the dungeon.
- 5th area (Pearls) will be open even if you haven’t put any of pearls after 40 minutes.
- 6th area -The bridge- will be open after 48 minutes.
UI & UX Adjustments
- You’ll receive a notification on the top of the screen when you complete a quest.
- Added Turkish translations to the event schedule.
- Fixed the bug that caused the mouse cursor to stick on the ui window.
- Added “Lucky Draw” and “Mount Race (still on test phase)” events to the event schedule.
- Lucky Draw (14:00, 19:00, 21:00, 01:00 GMT+3)
- Mount Race (10:00, 15:00, 18:00, 03:00 GMT+3)
Item Adjustments
- Attack power of Razu’s Staff has been increased by 16.
- Attack power of Archmage’s Fire Staff has been increased by 12.
- Attack power of Archmage’s Frost Staff has been increased by 8.
- Attack power of Thunder Staff has been increased by 10.
- Attack power of Enhanced Hysterial Staff has been increased by 6.
- Added the “Adamantine Bar” that worth 1.000.000.000 coins for the events.
Limit Adjustments
- Changed the limit of “BP Bonus Per Kill” from 5 to 10.
System Adjustments
- Improved the system of auto attack (R) mechanics.
Source: https://www.riseonlineworld.com/en/patch-notes/-patch-notes-3-2-3