Sponsored Links
- The game engine has been upgraded from Unreal Engine 4 to Unreal Engine 5.
- Gear Score system has been added to the game.
What is Gear Score and What is its Use?
- We have assigned certain Gear Score points to the items you equip in the game. You will be able to see these points on the Inventory Info screen.
- It will start giving Gear Score after grade +7 for Common, Rare and Epic quality items, and after level +6 for Unique quality items.
- We will use the Gear Score system as a filter across various content.
- For example, you may need to have a certain Gear Score to participate in an event.
- Rewards for the events you participate in may vary depending on your Gear Score.
- In order to make the right matchmakings, we can evaluate based on your Gear Score.
- The rewards you receive from the activities you participate in may vary depending on your Gear Score.
- You may also need to have a certain Gear Score to complete some quests.
- The system will be tested in the Inferno Temple event until the next patch and will be integrated into the system accordingly.
- The Critical damage system for the Assassin class has been changed.
- Critical damage rate will vary depending on your character’s Gear Score.
- For example, the critical multiplier of the Hunter’s Insight skill is 100%, meaning that it should deal 1,000 damage, but when the Critical chance is applied, the damage increases to 2,000.
- The critical multiplier of the Camouflage skill is 25%, meaning that it should deal 1,000 damage, but when the Critical chance is applied, the damage increases to 1,250.
Gear Score : 0-3,499 = 0.5
Gear Score : 3,500-3,999 = 0.6
Gear Score : 4,000-4,299 = 0.7
Gear Score : 4,300-4,599 = 0.8
Gear Score : 4,600-4,899 = 0.9
Gear Score : 4,900-99,999= 1
For example, if a user with a Gear Score of 4,305 normally deals 1,000 damage when a critical chance is applied:
- Camouflage in Old System = 1,250
- Hunter’s Insight in New System = 1,800
- Camouflage in New System = 1,200
- Hunter’s Insight in New System = 1,800
- Action Points system has been added to the game.
- The Action Points system has been activated for testing.
What are Action Points and what are they used for?
- You will be able to earn Action Points from in-game activities. You will be able to track these points on the Character Info screen.
- When you participate in events, PvE, PvP, upgrade and crafting, your character will earn Action Points. These points you earn can be spent in events.
- We are also preparing the Action Point Store. In this store you will be able to purchase special items that cannot be traded.
- For example: Arcana Scroll, Costumes that can be purchased from the Shop, cloaks, various Scrolls etc.
- The information is shared for example purposes. The system is still under development and we will explain the details when the system is fully ready.
- With these new systems, we aim to make our game more enjoyable and rewarding.
- Player Kill: 8 (will be divided according to the party member count, 1 point will come in the 8-person party)
- Solo Dungeon Boss: 10-20 (Score increases depending on difficulty levels)
- Group Dungeon Boss: 80-160 (The points increase according to the difficulty levels. The amount of points will be divided according to the number of party players.)
- DV Boss: 80-320 (The amount of points will vary depending on the amount of damage done to the creature and the number of players in the party.)
- CFW Winners: 50
- CFW Losers: 15
- Inferno Winners: 70
- Inferno Losers: 20
- Blood Valley Winners: 100
- Blood Balley Losers: 25
- Rise Cash pricing has been updated to improve our game development processes and offset the effects of general inflation.
- New Year’s Bingo Event!
We are here with our first of many Christmas events, the Bingo Event! Defeat the Snowman creatures that have invaded the Dorion and get a chance to win amazing prizes!
Don’t forget to visit our guide for event details!
- Xmas Bounty Etkinliği Geldi!
- To participate in the event, kill the Chestmunch creatures in the Dorion and Death Valley, collect the necessary items to obtain the Christmas Present Box item, and enjoy the event!
- Don’t forget to visit our guide for event details!
- Xmas Santa Claus Etkinliği!
- The player/party that deals the most damage wins the box, which will spawn approximately every hour in the Death Valley.
- Don’t forget to visit our guide for event details!
- Xmas PvP Event on the Battlegrounds!
- Join hundreds of players during the event and win amazing prizes!
- Don’t forget to visit our guide for event details!
- Xmas Snowman Etkinliği 2025 Sizlerle!
- As part of the event, Snowman creatures are ready to fight in 9 different regions of the Dorion and are waiting for you!
- To benefit from the event, kill Snowman creatures, collect Snowball, Charcoal, Carrot, Branch, and Bingo numbers, participate in the event, and win prizes!
- Don’t forget to visit our guide for event details!
In-Game Events
- 1+1 Event Active! The event, which is available on all servers, covers even levels, you can benefit from the event up to level 84. If you level up in Dungeons and Events, you cannot benefit from the event.
- Premium is required to take advantage of the 1+1 Event.
- Daily login rewards have been reset.
- All Quests Reset! Start enjoying the game now!
- 50% EXP Event on all channels, 75% EXP Event in Death Valley
- 20% Battle Point Event
- 10% Gathering Event
- 5% Craft Event
- The Santa Claus creature has been added to the Narungard.
- The creature spawns every 8 hours. Its respawn time is 8 hours.
- The spawn location is the area where you cross the bridge in the base area.
- When Santa Claus is killed, all players within 50 meters will receive EXP rewards according to their level range:
- 1-60 = 100%
- 61-65 = 70%
- 66-70 = 40%
- 71-75 = 30%
- 76-80 = 20%
- 81-83 = 15%
- 84-85 = 10%
- The PvP area has been activated for level 65 characters.
- This area currently looks the same as Death Valley (the map will remain this way until the next update).
- This area will be shared with all servers until further notice.
- Trade etc. operations are closed on this map.
- Players from Aarvad, Galia and Mantis servers will be able to do PvP activities in this common zone.
- You do not need to register. You can directly teleport to this zone with your maximum level 65 character via H (Main Menu) > Global Server option.
With this infrastructure test, the inter-server war system will be activated in the next update.
- The minimum level to equip Unique +4 and +5 accessories has been updated as 66.
- Updated the minimum level requirement for all unique weapons as 65.
- Adjusted the Health stat requirement of items with a Health stat requirement exceeding 94 in the Rogue Elite (92) and Imperial (94) armor sets.
- Radiant Armor Sets have been activated on Galia and Mantis servers.
- Radiant Armor pieces can now drop from Bael, Deathlord, and Archdemon creatures.
- 4v4 PvP Event System Has Been Activated!
- To enter the event, you can use the Main Menu > Kingdom > Match Making option.
- The event will be activated with an announcement at a later date, as we are activating too much content at the same time.
Click here for details about 4v4 Team Arena.
- Death Valley faction villages and central area restored.
- A new portal has been added to the Death Valley area, you can use this portal to teleport to the Battle Arena area.
- This portal will teleport you to one of the islands located on the Death Valley.
- Battle Points cannot be gained or lost on this island.
- Kill quests cannot be done.
- Added customizable main shortcut options. You can select a maximum of 6 options in the top left menu, just mark the ones you want to be active and save.
- When you heal a target friendly character, the amount of healing given will be written on the character (only the character using the skill can see it).
- Castle Defense War Event has been activated.
Click here for all the information about the Castle Defense War event.
- Elite Upgrade Scroll has been added to the game.
- With this item, you can upgrade your Epic and Unique items up to +5 level with low rates and low cost.
- [Scroll Merchant] You can purchase it from Shael for 200,000 Coins.
- Remember, the upgrade rates with this item are quite low:
- +1 > +2: 95%
- +2 > +3: 60%
- +3 > +4: 40%
- +4 > +5: 3%
- Accessory Degrade System activated.
- You can only degrade your Unique and Epic +5 and +4 accessories by degrading them to a lower level.
- You can perform the conversion process from the Jewelry Upgrade option of the Vintair [Blacksmith] NPC.
- For example, when you degrade your +5 accessory during this process, you will only get 2x +4 accessory.
- Items required for degrade:
- Epic +5 > +4 = Epic Accessory Degrade Scroll (10m), 4x Epic Accessory Shard
- Epic +4 > +3 = Epic Accessory Degrade Scroll (10m) , 2x Epic Accessory Shard
- Unique +5 > +4 = Unique Accessory Degrade Scroll (20m) , 4x Unique Accessory Shard
- Unique +4 > +3 = Unique Accessory Degrade Scroll (20m) , 2x Unique Accessory Shard
- Place the item to be degraded into the box.
- Place the desired degrade scroll for the corresponding accessory.
- Place the desired amount of Unique Accessory Shards into the window and confirm by clicking the confirm button.
- Bonus System Activated According to Rank Order.
- General and Season Points symbols have the same properties.
- Legend Primary Rank = Max HP Bonus +100, Max MP Bonus +200, Physical Defense Bonus +20, Physical Attack Bonus +2%, Magic Bonus Bonus +7,Gold Bonus 20%,Fire-Ice-Lightning Damage Bonus +20,All Stat Bonus +4
- Champion Primary Rank = Max HP Bonus +75, Max MP Bonus +150, Physical Defense Bonus +10,Physical Attack Bonus +1%,Magic Bonus Bonus +5,Gold Bonus 15%,Fire-Ice-Lightning Damage Bonus +15,All Stat Bonus +3
- Epic Primary Rank = Max HP Bonus +50, Max MP Bonus +100, Physical Defense Bonus +5,Gold Bonus 10%,Fire-Ice-Lightning Damage Bonus +10,All Stat Bonus +2
- Master Primary Rank = All Stat Bonus +6,Gold Bonus 5%,Fire-Ice-Lightning Damage Bonus +5
- Rookie Primary Rank = All Stat Bonus +4
- Bonus System Based on Clan Ranking has been activated.
- Clan Ranking First = Max HP Bonus +200, Physical Defense Bonus +15, Physical Attack Bonus +1%, Magic Bonus Bonus +5, Gold Bonus 20%, Fire-Ice-Lightning Damage Bonus +15,BP Bonus +2,Attack Bonus against all monsters 5%, Physical Defense Bonus against all monsters 5%
- Clan Ranking Second = Max HP Bonus +100, Physical Defense Bonus +5, Gold Bonus 20%, Fire-Ice-Lightning Damage Bonus +10, BP Bonus +2, Attack Bonus against all monsters 3%, Physical Defense Bonus against all monsters 3%
- Clan Ranking Third = Max HP Bonus +50, Gold Bonus 20%, Fire-Ice-Lightning Damage Bonus +10, BP Bonus +1, Attack Bonus against all monsters 2%, Physical Defense Bonus against all monsters 2%
- Clan Ranking Fourth = Max HP Bonus +50, Gold Bonus 15%, Fire-Ice-Lightning Damage Bonus +10, BP Bonus +1, Attack Bonus against all monsters 1%, Physical Defense Bonus against all monsters 1%
- Clan Ranking Fifth = Max HP Bonus +50, Gold Bonus 10%, Fire-Ice-Lightning Damage Bonus +5
- Farm, Battle, Craft and EXP Premium are required to participate in the Inferno Temple event.
- The minimum Gear Score to enter the Inferno Temple event is set to 2,500.
- The mixed faction system has been removed from the Inferno Temple event. The system of matching 200 Lunaskar players against each other in the case of 400 Lunaskar and 200 Protean has been disabled (this decision was made due to the constant racial imbalance).
- The parties will be matched randomly (for example, a player with 2,800 GS and a player with 5,200 GS can join the same party).
- After clicking the Join button, Trade and Market operations will be closed until players are transferred to the event room. If the player clicks Cancel, these operations will be reopened.
- Note: Inferno Temple event participation conditions will be updated in future updates.
- Fixed the issue where Arrow anti-defense feature was not working.
- The health and defense values of the Overlord, Lizard Dragon, Phoenix, Centaur Chieftain, Cobra King, Bloodspiller, Wyvern, Spider Queen, Wraith, Undead Champion, Shallow Fever, Frosthorn, Gor’Khan and Thunderbreath bosses have been changed.
- Work was done on the gathering materials spawning under the ground.
- The costume feature that automatically applied when you set up a market stall has been removed.
- The health of all creatures in the Death Valley has been increased by 20%.
- Fixed an issue with the Save/Load Skillbar tab.
- Disabled conversion to Refined system for Radiant items without elemental bonus.
- The Daily Quest Wheel system has been activated. You can access the Quest Wheel via Main Menu (H) > Quest Wheel.
- Only players with Craft, EXP, Battle and Farm Premium can do daily quests (players without Elite Premium and premium cannot do them.)
- Characters level 84 and above can do daily quests.
- You cannot do them at the same time as other quests that require player kills.
- When you spin the wheel, you will be given timed quests and you will be asked to complete these quests within the expected time. The quest that comes after spinning the wheel will be automatically activated.
- If you complete the quest, you can spin the quest wheel again after 24 hours.
- If you do not complete the quest, your next turn will be credited to your account after 48 hours.
- Quests are divided into Solo and Party Quest.
- The quest list will be expanded and modified later.
- You can turn in the quest by clicking the check mark in the Quest mini-list (please make sure you have an empty slot and enough weight for the reward).
Solo quests
Quest | Reward(s) | Time |
---|---|---|
50x Necromancer 50, 20x Player Kill | 2x Epic Upgrade Scroll | 2 Hours |
50x Black Mummy, 25x Player Kill | 2x Unique Upgrade Scroll | 2 Hours |
50x Black Mumm, 35x Player Kill | 3x Unique Upgrade Scroll | 2 Hours |
2x Manticlaw / 30x Player Kill | 1x Royal Chest | 2 Hours |
4x Frost Fist & Fire Fist 4x / 30x Player Kill | 1x Red Crystal | 2 Hours |
4x Frost Fist & Fire Fist / 20x Player Kill | 1x Yellow Crystal | 2 Hours |
25x Player Kill | 1x Dorion Sigil | 1 Hour |
1x Bloodspiller & Centaur Chieftain & Chupabat & Cobra King & Lizard Dragon / 20x Player Kill | 1x Golden Jade Chest | 4 Hours |
1x Overlord & Naiad & Phoenix & Razor Claw & Spider Queen / 20x Player Kill | 1x Epic Rune | 4 Hours |
5x Manticlaw, 1x Bloodspiller & Centaur Chieftain & Chupabat & Cobra King & Lizard Dragon, 25x Player Kill | 2x Epic Upgrade Scroll 2x Unique Upgrade Scroll 1x Chest of Glory | 2 Hours |
Party quests
Quest | Reward(s) | Time |
---|---|---|
100x Necromancer, 40x Player Kill | 4x Epic Upgrade Scroll | 2 Hours |
100x Black Mummy, 50x Player Kill | 4x Unique Upgrade Scroll | 2 Hours |
100x Black Mummy, 50x Player Kill 50x | 3x Unique Upgrade Scroll | 2 Hours |
4x Manticlaw / 60x Player Kill | 1x Royal Chest | 2 Hours |
6x Frost Fist & Fire Fist / 60x Player Kill | 1x Onyx Crystal | 2 Hours |
6x Frost Fist & Fire Fist / 40x Player Kill | 1x Red Crystal | 2 Hours |
50x Player Kill | 2x Dorion Sigil | 1 Hour |
1x Bloodspiller & Centaur Chieftain & Chupabat & Cobra King & Lizard Dragon / 40x Player Kill | 1x Celestial Chest | 4 Hours |
1x Overlord & Naiad & Phoenix & Razor Claw & Spider Queen / 40x Player Kill | 1x Epic Rune | 4 Hours |
5x Manticlaw, 1x Bloodspiller & Centaur Chieftain & Chupabat & Cobra King & Lizard Dragon, 50x Player Kill | 3x Epic Upgrade Scroll 3x Unique Upgrade Scroll 1x Chest of Glory | 2 Hours |
- 5v5 Clan Dungeon has been activated.
You can find comprehensive information about 5v5 Titan’s Arena here.
- Fixed an issue where the area skill marker would get stuck in the Priest/Heal “Shield” ability.
- Fixed the damage issue with the “Greater Impact” and “Massive Impact” skills.
- Fixed the issue with the Reflect Damage feature.
- Fixed the issue where Lucky Event creatures would spawn in the same location.
- Fixed the issue where the Assassin class’ weapon bonuses against a class (e.g. Facelifter‘s Mage bonus) would not work for their skills that do not affect defense.
- The character will no longer be able to use skills while interacting with the lightning ability (you can use HP and Mana potions).
- The ability to use an unlocked skill even if you have dropped a level has been disabled.
- NFT creation for characters in Exile Island has been closed.
- Faction change is disabled when one of your alts is on the Exile Island.
- Fixed an issue where Curse and Great Cause skills were not working against creatures.
- Fixed the issue where some features were not working when you had accessories and items with Mana Burn, HP Leech and MP Leech bonus.
- Duration bar has been activated for items.
- Fixed the issue where the Archer skill effects were appearing incorrectly on characters in the Inferno Temple event.
- Fixed the issue where you must select “zone” when you wanted to write from chat as soon as you entered the game.
- Fixed the issue of moving when the Skill Bar was locked.
- Fixed the FPS drop issue that occurred when clicking the Craft/Others section.
- Fixed the issue where the same items were placed in different slots on the Bag Expansion.
- Fixed general issues with the character creation screen.
- Shallow Fever (clan boss) level 4 drop rates have been slightly reduced.
- Fixed the issue where you could teleport with “Summoning Scroll” even though you had done a block teleport.
- A color filter has been added according to the amount of coins on the Auction House.
- Gathering materials have been added to Kaleb Dungeon.
- Character Verify System has been added. Details will be explained later.
- Christmas Wing appearance and name changed: Xmas Wing > Aurora Wing
Aurora Wing
Christmas Wing
- Player Kill görevleri ile ilgili düzenlemeler yapılmıştır.
- Completing kill quests faster and more efficiently by using the Archer and Mage classes was causing unnecessary class congestion in the game.
- In order to balance this situation, the kill counts in kill quests for the Archer and Mage classes have been increased.
- In the Mage class, if the player has an item other than a Staff, or in the Rogue class, if the player has an item other than a Bow, there will be no change to the kill count.
- The quests progresses differently depending on the weapon type used. For example, if you have a quest of 150 kills with a Staff or 100 kills with a Shield, if you get 3 kills with a Staff, the quest status will be 3/150. However, if you equip a Shield while continuing the quest, the status will be 1/100, as the subsequent kills will count towards the Shield quest. If you equip a Staff again later and get 1 kill, your Staff quest will continue where it left off as 4/150. This system prevents you from abusing the quest progress by switching weapons.
- Archmage’s Thunder Staff, Archmage’s Frost Staff, Reaper, Chaos Blade, Holy Sword, Ancient Sledgehammer, Holy Mace, Holy Staff and Vanquisher bonuses have been updated.
- Creature damage RNG range increased.
- If a creature was previously dealing 1000-1300 damage, it will now deal 1000-2000 damage.
- The defense value of the Soul creature in the Death Valley has been increased.
- Epic and Unique weapons FX have been revised.
- The names and appearances of the Stalker, Hunter Orc, Raider Orc, Orc Warrior, Veteran Orc, Orc Chieftain, Clanguard, Skullsplitter creatures have been changed.
Life Skill Changes
- Grandmaster system has been added to the Life Skills
“Grandmaster” achievement has been added to life skills. You will gain Grandmaster level according to your crafting life skill levels and will have permanent bonuses according to your Grandmaster level.
What is Grandmaster?
The lowest level of your crafting life skills, such as Carpentry, Smelting, Stonemasonry, Alchemy, Cooking, Tailoring, Leatherworking, Armor Smithing, Weapon Smithing, and Jewel Crafting, determines your Grandmaster level.
You can access Grandmaster bonuses on our Life Skills page here.
- Added Crafting Cooldown Reduce (20%) bonus, Fishing EXP (30%), Fishing Speed (30%) and Fishing Success Rate (30%) bonuses to Craft Premium.
- The gathering and crafting bonuses on EXP Premium and Farm Premium have been reduced to 10% as stated in the 9.5.0 patch notes.
- Gathering tool icons have been updated.
- Checked the sub-level requirements required for crafting, corrected incorrect level requirements.
- The weight of materials has been reduced, and the general weight and description of items of the “Misc” type have been adjusted.
- Added life skill level requirements to “Stone Chest” exchanges.
Gathering Changes
- Updated information on gathering items on all zones. (Click for details)
- Updated spawn areas for gathering objects in the Death Valley. (Click for details)
- Added rare resources to the Herbalism (Ancient Bush), Harvesting (Ancient Basket), Archaeology (Ancient Excavation Site), and Skinning (Ancient Beast) life skills.
Ancient Bush (Herbalism)
Respawn: 10.800 sec
EXP: 500
Max. Gatherable Player Count: 10
5x Aarvad Leaf |
5x Wormwood |
5x Rosehip |
10x Dill |
10x Rose Petals |
15x Sage |
15x Cranberry |
15x Vervain |
15x Valerian |
Ancient Basket (Harvesting)
Respawn: 7.200 sec
EXP: 500
Max. Gatherable Player Count: 10
5x Tomato |
5x Potato |
5x Corn |
5x Carrot |
10x Onion |
5x Asparagus |
5x Mushroom |
10x Lemon |
10x Garlic |
10x Pepper |
10x Zucchini |
10x Grape |
Ancient Excavation Site (Archaeology)
Respawn: 36.000 sec
EXP: 500
Max. Gatherable Player Count: 10
10x Crude Amber |
10x Crude Emerald |
10x Crude Ruby |
10x Crude Amethyst |
10x Crude Sapphire |
10x Crude Topaz |
3x Rare Obsidian |
Ancient Beast (Skinning)
Respawn: 28.800 sec
EXP: 500
Max. Gatherable Player Count: 10
15x Stag Hide |
15x Boar Hide |
10x Tiger Hide |
5x Bear Hide |
8x Zebra Hide |
6x Wolf Hide |
4x Leopard Hide |
2x Elephant Hide |
- When gathering chickens, if you do not have Farm Premium, there is a 25% chance of obtaining a second egg; if you have Farm Premium, there is a 50% chance of obtaining a second egg.
Carpentry Changes
- Added Holywood -> Firefly -> Soulsage exchange options to Crafting > Others.
Smelting Changes
- Added Silver Dust -> Gold Dust exchange options to Crafting > Others.
Stonemasonry Changes
- Fixed an incorrect Stoneblock exchange option in Crafting > Others.
Fishing Changes
- Arrangements were made in fishing pools. (Click for detailed fishing guide)
- Added the “Mystic Leviathan” fish to fishing spots in Death Valley. Mystic Leviathan increases your successful catch rate for each fish by 100% for 8 hours. For example, if your chance of catching a fish caught on your hook is 30%, it will increase that chance to 60%.
Cooking Changes
- Added a chance to obtain multiple items to Lemonade (Lv28), Menemen (Lv32) and Ratatouille (Lv40).
- Salmon in Tomato Sauce (Lv24*) has had its level reduced to 14 and Garlic removed from its recipe. Its crafting time, XP, and crafting costs have been updated to reflect its new level.
- Updated the bonus for the Potatoes with Mushroom (Lv20) dish to “Increases Gathering Speed gain by 10% for 10 min.”
- The maximum level to use Tomato Quiche (Lv24) and Delicious Tomato Quiche dishes has been increased to Lv80.
- Shrimp Saganaki (Lv28) dish has been discontinued.
- Increased the XP of Baked Lobster (Lv36).
- Updated the bonus given by Zucchini with Sauce (Lv36) to “Increase Gathering Speed gain by 15% for 20 min.”
- Added Delicious Egg Stuffed Peppers (Increases Crafting XP gain by 10% for 1h.) exchange option to Crafting > Others section.
- Fixed an issue with dishes that were reportedly not working together.
- Updated the crafting levels of Delicious prefixed dishes to a minimum of Lv20.
- The icons for Standard and Delicious meals have been renewed.
Alchemy Changes
- Updated the recipes for Small Crafting Speed Potion, Medium Crafting Speed Potion, and Stealth Potion items in the Alchemist profession.
- Updated the XP of the Arius Blessing crafting item that was found to be faulty.
Tailoring Changes
- Tailoring recipes have been updated. Armor with open Rune slots can now be crafted with a certain chance.
- The set bonuses of Enhanced armors have been updated to be active in 2, 3, and 4 pieces.
- Material Bag (7 Days) crafting has been activated.
- Updated crafted armor to gain +3 levels.
- Fixed armor crafting that had incorrect cooldowns.
- Click for detailed Tailoring Guide.
Leatherworking Changes
- Leatherworking recipes have been updated. Armor with open Rune slots can now be crafted with a certain chance.
- The set bonuses of Enhanced armors have been updated to be active in 2, 3, and 4 pieces.
- Material Bag (30 Days) crafting has been activated.
- Updated crafted armor to gain +3 levels.
- Fixed armor crafting that had incorrect cooldowns.
- Click for detailed Leatherworking Guide.
Armor Smithing Changes
- Armor Smithing recipes have been updated. Armor with open Rune slots can now be crafted with a certain chance.
- The set bonuses of Enhanced armors have been updated to be active in 2, 3, and 4 pieces.
- Updated crafted armor to gain +3 levels.
- Fixed armor crafting that had incorrect cooldowns.
- Click for detailed Armorsmithing Guide.
Weapon Smithing Changes
- Updated recipes for Annihilator, Golden Snake, Bluewing, Blaze, Moonlight, Starlight, Defender, Super and SuperEx Vixen, Super and SuperEx Swiftblade, Super and SuperEx Frozen Mace, Super and SuperEx Earthshaker, Super and SuperEx Hellreaver.
- Updated Lv28 craftings to be CD 12 min, Lv30 craftings to be CD 15 min, Lv34 craftings to be CD 40 min and Lv38 craftings to be CD 60 min.
- Added a 5% chance of obtaining an open rune slot for Lv32 weapons.
- The success rate of Lv34 Superior prefixed weapon craftings has been increased to 65% and a 10% chance of obtaining an open rune slot has been added.
- The success rate of Lv38 Superior Exalted prefixed weapon craftings has been increased to 65% and a 15% chance of obtaining an open rune slot has been added.
Jewel Crafting Changes
- Jewel Crafting exchange options have been added to the Crafting > Others section.
- Physical AP bonus limit increased from 20% to 25%. Click here for detailed limit thread.
- Deathmatch first place reward has been updated to 2x Unique Rune.
- Updated lighting in the Demones area of Inferno Temple.
- Updated Nameplate text, color and font size.
- A new section for the Anklet item has been added to the Craft menu.
- Fixed the glowing issue with Radiant armors.
- With the transition to Unreal Engine 5, Windows 8 support has been removed.
- The feature of typing the full name of the item that you can use in your Auction House item searches has been activated.
- The problem with the weight in the buy market has been resolved.
- BPT (Battle Point Transfer) protection has been activated on the Death Valley.
- If you kill a character 3 times in a row, you will not be able to gain BP, but the other side will continue to lose BP. You will not be able to gain BP from that character unless someone else kills the dead character.
- The ability to play the same class continuously in the Deathmatch event has been removed. Now you will have to choose another class when you die.
- Drop box slot increased from 6 to 9.
- Prices in Auction House item listings have been colored and fonts have been changed.
- The NFT character creation system has been changed.
- The content of the Premium information window in the game has been renewed.
- A new system has been activated for quests that involve killing creatures in the Death Valley. If you deal damage to the creature even once before it dies, it will count as a kill in your quest.
- Market usage is disabled on Dorion 10 map.
- The number of player kill related quests for the Aarvad server has been revised.
- Fixed an issue where when monuments in events were destroyed, the destroying character’s clan name would appear instead of their team name.
- The error message that occurred during market installation without Premium and with Elite Premium has been changed.
- Fixed an issue where mage AoE skills would get stuck on the ground.
- Fixed the issue where items were deleted when combining Ancient accessory with the wrong number of items.
- Negative bonus values on items will appear in red.
Performance Changes
- NVIDIA Frame Generation is only compatible with DirectX 12.
- NVIDIA Reflex Low Latency offers more efficient performance when NVIDIA Frame Generation is enabled.
- When NVIDIA Frame Generation and NVIDIA Reflex Low Latency are enabled, an increase in FPS may not be observed, but it provides a higher quality and stable gaming experience.
- NVIDIA Image Scaling (NIS) is equivalent to AMD FSR 3 and works with many GPU models. Therefore, if your GPU does not support NVIDIA DLSS, you can use NVIDIA Image Scaling (NIS).
Sponsored Links